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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved



17

No sooner do you turn the corner of the passage when the first door opens wide and out steps a Hresh, his body covered in ash and soot, his arms loaded with charcoal. His surprise is as great as your own, and you both stand dumbly for a moment before the creature lets out a great shout and disappears in a cloud of charcoal. When the black ash and dust clears the Hresh has drawn a short sword from its belt. By his side is the Mutan guard, his spear levelled at your throat and a menacing look upon its alien face.

In the confines of the passage you must fight the Hresh and Mutan one after the other. The Hresh has a combat value of 16, and an endurance of 14. The Mutan has a combat value of 15 and an endurance of 10. If you are victorious turn to section 175. If you die in the course of this battle then it is here that your quest ends. With better luck you may succeed in a latter life.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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