Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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146
Brilliantly blue in its ornate flask, the liquid looks and smells exotic. Attached to the neck of the flask is a small handwritten label. In commom Dwarvendim script it reads, "Nahla Extract. Made by an Alchemist of the Faeyen. Can be used once when needed". Turning over the card you find no further instructions, just a short warning that under certain circumstances the extract can be unstable and highly explosive.
(You can place this potion in your pack if you wish. If you would like to take it, record this acquisition on your character sheet. Please note that one drink of this extract will restore all lost endurance points up the maximum allowed for the character. It is a powerful regenerative and cannot be taken any time except when at rest. It does however, come with the disadvantage that it has the propensity to explode when knocked forcefully. If you do not wish to take it, place it very carefully back on its plinth).
Moving back to the door you listen intently for any sign of movement in the Great Hall beyond. There is nothing so you walk back out into the larger chamber.
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If you have not already done so do you wish to;
Try the first door in the northern wall? If so turn to section 48.
Investigate the alcove in the northern wall? If so turn to section 239.
Try the other door in the southern wall? If so turn to section 189.
Try the door in the eastern wall at the other end of the hall? If so turn to section 161.
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This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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