Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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138
As you advance down the passage you become more certain that the way ahead is inhabited. The sounds of music and raucous laughter are now becoming more identifiable, growing both distinct and menacing as you move forward. Hidden within the shadows you can hear clearly the low beat of a large drum, and a bedlam of wild shouting mingled with what can only be the whining gabber of Morgs. As you grip Than'durion all the tighter you know that to be discovered in such a place will surely mean a violent and hideous end.
As your eyes adjust further to the low gloom of the passage, you can see with more clarity just how hideous that end may well be. If the rich tapestries that once covered the high walls of the King's Hall had ever found a place hanging in this dismal entryway they are now gone. Instead the hapless victims of the Horde now adorn the walls, skeletal and limp, empty eyeless faces peering down at your cautious progress.
Some 200 metres down this westward passage the way veers north again. The muffled sounds of Stoneholme's inhabitants are now much louder. You decide to move forward with even greater care.
Turning the corner northward you can see a large door at the end of a short passage. Light is streaming from beneath the door and from a large square portal cut into it at shoulder height. The sounds of laughter, shouting and fighting are now very close.
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This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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