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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



66

After considerable effort you find yourself on the other side of the piles of rubbish that have almost blocked the passage. It appears that most of the debris has been thrown to just this end, the remainder of the way to the north free of mess. Stopping for a moment to catch your breath, you lean against the cold stone and notice a strange smell emanating from further down the tunnel. It is not the smell of mouldy fabric or old timber that assails your nostrils but the awful stench of rotting meat. You have no idea what it is, but you think it probable that when you find the source of the smell you will also find trouble. You will need to advance cautiously.
Forewarned to be on your guard you head north into the gloom and shadows. The light from the Armoury no longer illuminates your way so you have to stop for a moment to ignite a torch that still sits securely in its wall mounting. Unfortunately you can't take it with you, it is too fragile to move. It isn't much but while it burns it should give you some idea of what may be ahead.
The passage is very cold, dust sits loosely on the floor, its thickness muffling the sound of your footsteps as you move steadily but cautiously northward. The piles of rubbish have gone but they have been replaced by huge clinging spider webs that hang in layers in front of you. Each is a thick mat, a new web replacing each one you destroy as you move forward.
In this still cold place the sounds of cruel and violent revelry form a sinister though muffled backdrop to your quiet progress. You pause for a moment, listen to the distorted cries of your enemies somewhere ahead and wonder what the makers of Stoneholme would have thought if they had known what it would become.
Through the dim grayness of dark and web a soft glint of polished metal catches your eye. The pale light of the burning torch has reflected off a curved metallic surface. Lying on the floor roughly 5 metres in front of you is a spear, half submerged in the dust and debris. Moving quickly to your find you kneel and inspect it more closely.

Turn to section 167.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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