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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



556

No answer arises and in the ensuing silence you draw Than'durion and make your way inside. The interior of the cabin is as ramshackle and ill-used as its exterior. There proves to be little in the way of furniture within its four walls, and apart from a bed, small table and a solitary chair it is empty. There can be no doubt that the decrepit structure was once someone's home though it has not been so for some time.
Not wishing to waste any more of the afternoon you make your way outside and free Pallenten from her tether. As you do so you look at the boggy ground surrounding the cabin and realise that most of the prints you see are indeed fresh. Although nobody has lived here for some years it would seem that the shack has had frequent and recent visitors.
With no time to ponder who might be using the cabin you mount Pallenten and make your way back to the fork in the paths. It is an unwanted delay but at least you have seen nothing more of the Ranger.

If you wish to now take the north-west path turn to section 553. If you can see no benefit in doing this and would rather return the way you have come, retracing your path back to the open plains turn to section 578.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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