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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



507

Each of the Warbeasts keeps at arms-length, raking the floor with their long claws and snarling like pit-dogs as they search out your defences. Alone in the Great Hall you have little chance of escape and these beasts will be difficult to defeat together. As you try and keep the monsters at bay you reach into a small bag at your belt and retrieve the flashcharge you found earlier in your quest. In one quick movement you depress the lever that arms the device and then throw it carefully towards the nearest Warbeast. The creature stops and watches as the small metal cylinder rolls noisily across the floor towards it, sniffing curiously at the charge as it comes to rest against its front paw. It is the last thing the Warbeast ever does.
In a coruscation of light and exploding metal the flashcharge detonates, but with a power far beyond your expectation. Caught by the explosion the body of the Warbeast is torn apart, pieces of its form shredding across the Hall as shards of shrapnel that slice through the air like missiles. Desperately you fall to the floor and cover your head as the shards dig into the ground about you. It is only luck that keeps you from harm but the same cannot be said for your opponents. Taken by surprise you hear the second Warbeast cry out in pain and from within a cloud of dust and debris you jump to your feet, ready to take on the remaining monster. You are not a second too soon.
From the edges of the dust cloud you see the second Warbeast charging towards you. The first of the creatures is no more, its body a pile of broken stone but the second has not faired well either. Caught by the full force of the blast and its resulting shrapnel, it runs with one leg cut from beneath it and a huge gaping hole in its side. Shaking with pain and fury it is still a danger however, and one that will take all the skill at your disposal to defeat.

This remaining Warbeast has a combat value of 17 and an endurance of 12. If you defeat this creature turn to section 559. If however, it is the Warbeast that is victorious then it must be here that your quest ends. If this is so then it will be to another life that you should look for better luck and a stronger arm.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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