Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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486
Carefully you try and find a position within the well that will allow you you reach out and take hold of the medallion. It is a hard task, one made all the more difficult by the slick walls and unstable stonework. After a few minutes of trying you realise that finding a way to reach the artifact is beyond you. To go any further will only put you into the cold waters below and then you will never see daylight again.
Disappointed that you could not retrieve the medallion you slowly climb back to the surface and find that you have emerged not a moment too soon. You have only been down the well for only a short time but the storm is now very close and there is no time left to tarry here. Quickly you mount Pallenten and turn her towards the western gates. They stand only a short distance from your position and with the tempest looming you urge her forward.
In the encroaching darkness you guide Pallenten along the western reach of the main thoroughfare and confirm quickly that Kal Murda can provide no sanctuary from the coming storm. The relentless destruction of the Horde has left the town a desolation of crumbled walls and fallen stonework, and there can be no safe cover from the storm within its ruined confines.
Nudging Pallenten forward you quicken her to a canter. As thunder rolls along the plains you can feel the strength of the storm heralded in the bluster of the winds as they throw debris along the road ahead. Within the growing noise of the storm you thread your horse around piles of fallen stone towards the smashed gates that will take you out of the ruination of Kal Murda. It is with the open plains in sight that the village comes to life.
Within the bluster there are no shapes or ghostly moving forms, just the wind and the remembered cries of a thousand butchered souls that echo silently through the desolate streets. Embraced by the power of the strengthening winds it is easy to imagine the restless souls of the dead drawing life from the storm and it sends a cold chill down your spine. With the storm at your back you hurry Pallenten along all the faster, making a hurried exit through the western gate. As you pass out onto the plain you are glad to be out of the village, and equally glad that you made your journey through Kal Murda without incident.
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This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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