Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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427
The huge Jotun crashes through the furniture-strewn hall towards you. Like leaves in the wind broken tables and chairs are flung in all directions, the immense strength of the Hordim undeniable as it advances towards you. In the shadows you hesitate for only a heartbeat. There can be no doubt what you must do.
Quickly you ready your weapon and wait for the advance of the Jotun. It cannot be aware of what you are about to attempt, and in this light you can give it no chance to counter your assault upon it. When the Hordim is no more than five metres from your position you lift your weapon in front of you and wait for that moment when the Hordim's attention is focused upon it. When it comes you run to the left and slightly forward. On the debris littered floor the sudden movement has the desired effect, the Shimmera triggering the devastating vertigo that will bring the warrior down.
Caught by its own momentum the Jotun trips and falls heavily, its face a contortion of disbelief and anger as it desperately tries to regain control of its balance. In the gloom you see it shaking its head, its senses swept up in a spinning melee of vertigo and helplessness that it cannot overcome. It is the only opportunity you need to finish this combat. With one stroke of your blade the giant is dead, and in that lingering moment the hall becomes silent once again.
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The Shimmera has worked but your quest demands that you move quickly. Turn to section 237
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This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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