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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



404

You cannot be sure but the voices seem to rise clearest from the right tunnel. Without any real evidence as to which might be the right way to go, this is the tunnel you take. From the junction the passage runs on for some distance before widening into a large open cavern. On both sides of this cave the roughly surfaced walls run with moisture, large stalagmites and stalactites grow from the floor and ceiling, forming huge twisted formations that sparkle in the dim light. The cavern is completely quiet except for the murmur of low voices that are difficult to identify or source.
For a moment you stop and pause. Although there is some smoke wafting through the cavern it is an extraordinarily beautiful place. The ceiling is covered in a myriad of small brilliant points of light, almost like stars in the night sky. These however, sway slowly from side to side, sometimes detaching from their fixed point on the roof and then travelling a small distance before settling again. What they are you cannot tell, but they provide a striking bluish light that is just strong enough to show you the way to the other side of the cave. Looking out towards the other end of the cavern you can see a further passage that provides a way out.

If you possess either the Bushcraft or Huntmastery skills turn to section 584. If you do not possess these skills turn instead to section 375.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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