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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved



352

You are trapped! About you the Morg form a semi-circular wall of bodies, arms gesticulating wildly and screaming unspeakable curses as they close in. As far as you can you back up to the cliff's edge, the look in the eyes of these tiny creatures as murderous as any you have ever seen. Tightening your grip on your sword you ready yourself for a battle you know you cannot win.
As you stand awaiting the inevitable combat you feel a strange, painfully hot, sensation at your side. To your surprise the searing heat is coming directly from the dagger you acquired previously on your journey. For a moment you forget all about the dozens of Hordim and instead attempt to desperately pry the blade from your belt. Before this spectacle the Morg appear as confused as yourself, all their bloodlust evaporating as they watch you jump from side to side trying to wrest the smoking knife from its sheathe. With a deft flick of your fingers the red-hot dagger falls to the ground and buries itself up to the hilt in the solid stone of the cliff's edge. Breathing heavily you look closely at the dagger, feeling its heat and massaging your slightly burnt hand. About you the Morg move in, they too are staring intently at the strange weapon, but it is a curiosity that quickly turns to terror.
With a shudder that knocks all who are close to the ground, the knife begins to change, forming itself into a misshapen stone beast that towers over the diminutive Hordim. Quickly you find yourself standing amongst the Morg, watching as the elemental beast grows before you, drawing the stuff of its existence from the bare rock. It is a hideous churning mass of liquid stone that pulses and shudders as it changes. In a matter of seconds it stands independent of the rock it has formed from, and in that moment you realise that it only has violence in its nature.
With one wild swing of its arm it slices through the dumbfounded Morg, spinning shattered bodies and broken equipment into the bordering undergrowth. In a torrent of screams and shouting the Morg advance upon it, intent on bringing the creature down, but it is no ordinary beast. Here you have found a force of nature that will not be stopped, and there is no point staying around to find out what happens. Quickly you turn on your heel to run but too late you realise that you are the object of its rage. With one enormous swing of its arm it tries to crush you.

Test your agility and luck attributes. If you are successful with both these tests turn to section 496. If you fail either of these tests turn to section 434.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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