Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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207
Moving up the passage towards the east-west junction, you notice that the floor in front of you is marked by the slightly raised stone of a large rectangular slab. It extends across the width of the passageway and judging by the fresh chisel marks has only recently been laid. It is another trap, of that you are sure, but it is one you cannot avoid. With any hope of escape laying beyond you must find some way of getting past without setting it off. Smooth walls and a high vaulted ceiling give you no opportunity to fix a rope above and swing across. With no other choice you realise you must jump across, and the leap is at least 3 metres wide.
Throwing your pack and weapons over the slab to the other side you retreat a short way down the passage. With as much strength as you can muster you sprint towards the trap and launch yourself out across the stone.
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Test your Strength attribute. If you fail this test turn to section 110. If however, you succeed turn to section 16.
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This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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