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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



204

Time presses upon you, the metal at your throat providing all the reason you need to move on quickly. Leaving the doorway behind you travel a further 200 metres to the south before the passage turns abruptly to the east. Coming to a halt you carefully peer around the corner, searching the gloom for guards or any other sign that danger lies ahead. There is nothing, but the shadow and noise of your surroundings cannot lessen the disquiet you feel as you carefully make your way forward.
Within this new corridor you travel quickly, avoiding the piles of debris that mark each collapsed doorway or ruined hall as you half-run into the shadows. Focused on the task ahead your senses are alert, searching for any sign of the Hordim. As you run the dark recedes before you, your torch flickering brightly in the hot air, but in this lonely place you begin to sense something else, and it grows insistent as you travel. In your mind you can feel a presence building in the stone. The sense of power that was so subtle yet distinct when you stood upon the threshold of Stoneholme's Imperial Entrance burns now in the stone as a living force, and you can feel it vibrating in the rock about you. As you run you have no doubt that your quest is about to reach an important turning point, the heat and the overwhelming smell of ash telling you that your goal may be very close indeed.
Following the easterly passage you continue on until your torch sputters and dies. In the sudden gloom you stumble upon a slightly raised stone threshold that opens into a large darkened hall, one very similar in aspect to the Great Hall you have left behind. It is however, smaller by half and has no illumination. In this lightless void the hairs stand up at the back of your neck as you feel the presence of something else moving in the darkness before you. Ahead you can hear the soft scraping sound of a large body being dragged slowly along the stone floor. With all your senses alert you move further into the shadows of the Lesser Hall.

Turn to section 243.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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