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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved



171

The Hresh Warrior does not falter as it charges towards you. Its first blow you are able to deflect, the huge axe crashing into the wall near your shoulder, but you feel the strength in its attack and know it will be a hard fight. You realise this will be a battle to the death.

This Hresh has a combat value of 17 and an endurance rating of 14. If after two rounds of combat you are still alive you may attempt to use the Shimmera. If this is your choice test your intuition attribute. If you are successful turn to section 86. If you are unsuccessful then it must be upon your skill at arms that you will have to rely. If you must continue the combat, and have both the luck and skill needed to defeat the Hresh, turn to section 108. If it is you who falls, turn to section 10.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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