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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



114

As you move further down the passage the sounds of combat become more distinct and more menacing. There is none of the frantic clatter you would expect from a match of sword on sword or shield upon shield. This is a heavier, more brutal fight between combatants using metal-edged warhammers. Such a fight you have only heard about, and you advance more quickly to determine what it is all about, and who is in battle.
After only a short distance the passage no longer runs straight but begins to turn southwards in a long curving arc. As you progress further the light improves markedly and the floor shows very recent use. It is while you are studying the floor that you run into a heavy tapestry spread across the passageway. Hung by large iron nails hammered into the walls and ceiling it is a makeshift doorway to a larger chamber beyond.
Retiring a few steps you draw your weapon and await the attack you are sure must come. Nothing happens. Alone in the corridor you pause, then frown as you wonder what the cause of the melee might be. All you can be sure of is that there are Hordim on the other side of the tapestry, and at least for the moment they are unaware of your presence.

If you wish to pull aside the tapestry and investigate, turn to section 50. If you do not wish to be that adventurous turn to section 182.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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