Round Two

Meinard Lothair VS Lord Nike

Ascoyne Hercule VS Baron Gaston

Raenius VS Guilles de Briton

Sir Jaison VS Sir Gabriel

Sir Galendir VS Marcus

Baron Theduran VS Earl Phillipe

Armand Uberstadt VS Thranduil

Gilles de Rochefort VS Sir Morrmond

Sir Winston VS Amarduril

Marshellieu VS Sir Etienne



It is once more time for the Jousts to begin, and, as before, the crowd was alive with excited chatter and movement. Peasants pushed and jostled to get the best position to watch the competition, those who could not stood on seats to see over the heads of those ahead of them.

The sky, as before, was mostly cloudless. It was a lot more pleasant, however, as a cool breeze swept across the arena, and helped those within the pavillions keep cool.

It was not only the upcoming Round Two that had those within the pavillions talking, there was rumours of a Vampiric warrior within the region. Some (obviously deranged) individuals claimed to see cloaked Knights Jousting at midnight, in a "Vampire Exhitibition Match". These were mostly discounted as false, but it was still a regular topic of conversation amongst the people in the arena, and even Sir Gindle looked slightly troubled.

Everybody's idle speculation on the matter was cut short by a blast of trumpets. This signaled to Sir Gindle that the Knights were ready, and he rose to his feet, and unrolled a new parchment. Before reading from it, however, he spoke aloud.

"Welcome, fellow Bretonnians, to Round Two of the Tournament of Thierulf's Gauntlet. Knights from four nations have come, and once again we shall see them compete."

"I hereby declare the start of Round Two."

Sir Gindle turned his attention to the parchment he was holding, and read aloud...



"The first Joust of this Round shall be fought between the noble Knight of the Empire, Ordenmarschall Meinard Lothair, and a Knight from our own fair Bretonnia, Lord Nike!" To this, the crowd erupted with a flood of cheers, and as the two armoured warriors took up their positions in the tilt-yard, all knew that the upcoming match would be exciting indeed...

VS

Ordenmarschall Meinard Lothair
(No Virtue) - (1-1)

Lord Nike
(Knightly Temper Virtue) - (0-0)


The first pass began with the sound of Lord Nike shouting a battle-cry to the Lady, and Meinard invoking a battle prayer to Sigmar. Spurring their steeds towards each other, the Knights focused on their opponent, blocking out the noise of the crowd.

Lord Nike aimed for the Shield of his foe, whilst Meinard Lothair chose to attack Nike's Helmet instead. Unfortunately, neither Knight proved accurate. Lord Nike missed completely (on a 1), and although Meinard hit with his attack (on a 6), the blow merely deflected off his foe's Helmet, without breaking (on a 2).

Pass two began with Lord Nike focusing his aim on his opponent's Helmet, and the Empire-born Ordenmarschall aiming for his opponent's Shield. As before however, no lances were broken. Meinard's lance missed completely (on a 3) and Lord Nike hit this time (on a 4), but his lance did not shatter (on a 2).

The third Pass saw both Knight's luck change. Meinard once more aimed for his foe's Helmet, and Lord Nike returned his aim to his opponent's Shield. Although their steeds were sweating freely from the effort of the Jousts, and the heat of the day, neither Knight slowed down, and they clashed with renewed might. Lord Nike struck first, and hit (on a 3, due to his Virtue) and smashed his lance to pieces (on a roll of 6)! Meinard suffered a serious wound (failed Armour Save on a 2), but was not unhorsed, and kept his balance (on a 5).

Next, came Meinard Lothair's strike, and hit with such force that it snapped in two easily (hitting on a 5, and breaking on a 3). However, the Bretonnian's armour held firm (on a 6!).

As both Knights had broken one lance each, a fourth Pass began, much to the crowd's enjoyment. Lord Nike kept his aim at the Shield of his Empire-born foe, whilst the Ordenmarschall aimed for the Helmet of his opponent. Unfortunately, Lord Nike caused a glancing hit (on a 4), but it was not strong enough, and had no effect (on a 2). Meinard Lothair was no luckier, and missed (on a 2).

The fifth and final Pass began with the Bretonnian Lord Nike aiming high for his foe's Helmet, whilst Meinard lowered his aim to the Bretonnian's Shield. To his dismay, Meinard's attack missed once more (on a 3). Lord Nike's strike was better aimed, however, and was a direct hit (on a 6) and broke his lance (on a 5)! Meinard Lothair's Full Plate held firm, and no harm was caused (on a 6).

With that, the contest ended. Lord Nike had won by having 1 more Lance Break than his opponent. Due to this, Lord Nike gains 6 points, whilst Ordenmarschall Meinard Lothair is awarded 4 points for his part in the Joust.



Once the loud applause from the crowd had died down, Sir Gindle arose to his feet once again, and read aloud, "The second Joust of this Round shall be fought between two noble Knights of Bretonnia. Ascoyne Hercule Achille du Bois Guilbert, Marquis d’Ascoyne" (Cheers arose from the ladies in the pavillions at the mention of this Knight's name) " will compete against Baron Gaston le Byron. Begin!"

VS

Ascoyne Hercule Achille
du Bois Guilbert
(Devotion Virtue) - (3-3)

Baron Gaston
le Byron
(Knightly Temper Virtue) - (6-3)

A roar from the crowd and a cloud of dirt kicked up by the Knights' mounts signaled the start of the Joust. Gaston and Hercule both had looks of determination set on their features, Hercule aimed at his opponent's Shield, whilst Gaston targeted the Helmet of his opposition.

With a loud clash, Marquiss Ascoyne Hercule Achille's lance hammered into the Shield of his opponent (on a 6, re-rolled from a 1). However, even though his lance bent, it did not break (on a 3, re-rolled from a 2)!

Next, came Baron Gaston's strike, which was just as well aimed (it hit on a 4), but carried extra force behind it, and broke easily (on another 4). The mighty blow smashed aside all defences, and caused a wound to the bearded Knight (on a 3), who was unbalanced by the strike. Although he attempted to steady himself, the attack was too powerful, and Marquiss Ascoyne Hercule Achille slipped sideways off his mount (on a 1).

The bearded Knight quickly regained his footing, however, and shook hands with his opposition as the crowd rained down applause upon them. Baron Gaston le Byron had won by Unhorsing his opponent. Therefore, Baron Gaston le Byron gains 10 points, whilst Marquiss Ascoyne Hercule Achille de Bois Guilbert gains no points.



Sir Gindle climbed to his feet once again, and unrolled the parchment once more. "Next, Raenius Sabertooth, noble Elf of Loren, shall do battle against Guilles de Briton!" This signalled the entrance of the two competitors, and set the crowd into another wave of applause and shouts.

VS

Raenius Sabertooth
(No Virtue) - (0-0)

Guilles de Briton
(Heroism Virtue) - (0-0)

With a yell, both Knights spurred their steeds towards one another. Guilles was fast, but he could not hope to match the speed of Raenius's mount, and it was the elf who struck first.

Aiming for his foe's Helmet, Raenius performed a masterful strike which hit with immense force (hitting on a 5 and breaking on a 6!) and shards of the broken lance were thrown in all directions! The blow bypassed the Bretonnian's Armour (on a 2), but, thankfully for Guilles, he remained mounted (on a 5).

Next, Guille de Briton's blow connected with its target (on a 4), and hit with such force that his lance was broken into four separate parts (on a 6)! Raenius's light Wood Elven armour was unable to protect him (on a 1), and he suffered a serious wound.

The blow flung the unfortunate Elf backwards, off his mount (on a 2)! There he landed with a heavy thud, and was so stunned that he could not get back up.

As the crowd cheered on, the noble Guille de Briton had clearly won the match by Unhorsing his opposition. This means Guilles de Briton gains 10 points for his efforts, whilst Raenius Sabertooth unfortunately gains no points.



The sound of trumpets cut through the cheers of the assembled onlookers, allowing Sir Gindle to read once more from the parchment he carried. "In this, the fourth battle of Round Two, Sir Jaison de Chateau Guest shall face Sir Gabriel Chauncy. These two valiant Bretonnians are well matched, let us see who is the victor this day..."

VS

Sir Jaison de
Chateau Guest
(Discipline Virtue) - (0-0)

Sir Gabriel Chauncy

(Knightly Temper Virtue) - (0-0)

It took but moments for both Knights to ride to opposite ends of the tilt-yard and take up a lance each. All the while the crowd was awash in hushed cheers, as people waited excitedly for the match to begin. The signal was given, and the competitors lowered their lances, and charged.

They both chose each other's Shields as their targets. Although it was only a moment to everybody else, the clash seemed to go in slow motion for the Knights, who aimed their lances as best they could, and hoped for victory. Sir Jaison unfortunately missed, but only by a hair's breadth (on a 3). Sir Gabriel's lance was more accurate, and hit with jarring force (on a 6), cracking the wood in two (broke on a 4). The blow caused an obvious wound on Sir Jaison (he failed his Armour Save on a 3). However, he was a master horseman, and was not unhorsed (due to his Virtue).

Tossing their lances aside, both Knights quickly snatched new ones and performed a skillful turn and charge. Sir Gabriel, determined to repeat his previous success, aimed for the Shield of his opponent, while Sir Jaison aimed higher, for his foe's Helmet! They met, and in a blurr of movement, lance connected with steel. Sir Gabriel hit (on a 4), but was not strong enough, and merely bent the lance, but did not break it (on a 1). Sir Jaison hit next, and his attack was mighty indeed. It hit (on a 5), and obliterated his lance (on a 6), such was the might of the strike. Sir Gabreil suffered a wound (on a failed Armour Save of 2), but was not unhorsed (on a 5).

The third Pass began with both Knights grabbing new lances, and turning to face each other one final time. They locked eyes for a moment, and each knew that this Pass would decide the outcome of the match. With a heroic roar, they charged at each other. Sir Gabriel aimed once more at his opponent's Shield, whilst Sir Jaison aimed even higher, for Sir Gabriel's Crest.

Sir Gabriel struck first, and once more his aim was true (on a 6). However, the hit merely clipped the edge of Jaison's Shield, and neither broke his lance (on a 2) nor wounded his opponent.

So it would come down to the last strike. If Sir Jaison hit, and knocked off his opponent's Crest, he would win. If he missed or failed to knock off the Crest, a fourth Pass would commence. Sir Jaison's attack was well aimed, and caused a direct hit on the Crest of his foe (on a 6). With a jubilant cry, Sir Jaison watched as his lance sent the Crest of his foe flying into the air (on a 4)!

With that, the match had been decided. Sir Jaison de Chateau Guest had won by having 2 more Lance Breaks than his opponent, and is therefore awarded 8 points. Sir Gabriel Chauncy also fought well, however, and gains 2 points.



"The fifth match of this Round shall be fought between two more brave Bretonnians. First, Sir Galendir Wettel, a Knight from Couronne who is known throughout the lands for his many great deeds. Next, his opponent, Marcus duc d'Aspenforte, a noble Bretonnian who has thwarted many evils in his lifetime." Announced Sir Gindle to the people in the pavillions. The people gave out a great tide of cheers as the Knights took their positions, and then the joust began...

VS

Sir Galendir Wettel
(Empathy Virtue) - (0-0)

Marcus duc d'Aspenforte
(Knightly Temper Virtue) - (5-5)

The contest began quickly, and both Knights focused upon their foes, blocking out the sights and sounds of their surroundings, to concentrate on winning the joust at hand.

Marcus was the first to strike, as he had aimed at his opponent's Shield, hoping to unhorse his opponent early, and gain victory that way. It was not to be however, and although his attack was well aimed, and hit (on a 4 re-rolled from a 1), it was not powerful enough to break his lance (on a 3), much to his disappointment.

Next, Sir Galendir Wettel struck, aiming for the Crest of his opponent. He skillfully hit (due to his Virtue), and knocked the Crest from his opponent's Helmet (on a 4), to land with a dull thud on the muddy tilt-yard floor!

Pass two began, and Marcus cursed himself under his breath for allowing his opponent to gain such an early lead. Both Knights aimed high for their foe's Helmet, hoping to finish the Joust quickly. They struck at the same moment, but Marcus, unfortunately, missed (on a 1)! Sir Galendir Wettel was once again successful, and his own lance hit with devastating force (hitting on 4 and breaking on a 5) that sent tiny shards of lance-splinters flying in all directions. Marcus suffered a wound from the blow (failing his Armour Save on a 3), but was not unhorsed (on a 5).

As the third and final Pass commenced, both Knights returned their aim to the Shield of their opponent. They struck once more at the same time. Marcus, this time, caused a powerful hit to the Shield of his foe (on a 4), and this blow carried enough power to break his lance (on a 5)! Sir Galendir Wettel's Armour held firm against the strike, however (on a 6), and he was unscathed. Sir Galendir's attack was hastily aimed, and missed (on a 1).

Thus ended the battle. Sir Galendir Wettel had won by having 2 more Lance Breaks than his opponent, and is therefore awarded 8 points. Marcus duc d'Aspenforte gains 2 points.



It was once again time for the midday entertainment. This gave the Knights who had not yet competed more time to prepare, and the audience time to eat and drink. As before, bread and mead was handed out generously, and as the audience enjoyed their meal, a troupe of entertainers entered the arena.

It was the same troupe who had entertained the crowd in the previous Round, but they were performing new tricks. Some were illusionists, one a young Tilean who was able to cause objects such as coins to disappear in a puff of smoke. Others performed incredible feats of daring such as juggling flaming swords. Many were the tricks and skills of the entertainers, and once the show was finished, the crowd was left impressed and happy.

Once the entertainers had left the arena, and the last of the food had been consumed, Sir Gindle arose once more to his feet, unrolled the scroll and read aloud...



"Now that the noon-time entertainment has finished, let us return to the Jousts. The sixth battle of this Round shall be fought between Baron Theduran Joliet and Earl Phillipe of the West. Both are honourable Knights of Bretonnia, and both are worthy adversaries." As these words were spoken, the chosen Knights took up positions in the tilt-yard, and awaited the signal to begin...

VS

Baron Theduran Joliet
(Impetuous Virtue) - (0-0)

Earl Phillipe of the West
(Stoicism Virtue) - (0-0)

For a brief moment, both Knights awaited the signal, and merely stared at each other. Baron Theduran's horse impatiently furrowed at the sandy arena floor, whilst the Knight riding it also looked eager to begin, an expression of confidence and calm in his eyes. Earl Phillipe also looked confident, and bore himself as if he was completely unworried by his foe's lance.

The signal was given, and both Knights leapt into action. Lowering their lances, they aimed for their opponent's Shields. Although they both used the same ploy, Baron Theduran's speed could not be matched, and he struck first. However, his aim was made too hastily, and he missed (on a 1)! Phillipe did not make the same mistake, and hit (on a 5), but his own attack was not very powerful, and did little more than bounce of his foe's Shield, and did not break (on a 3).

With a quick turn around, both Knights sped back towards each other once more. Baron Theduran turned his aim to his foe's Helmet, whilst Earl Phillipe kept his aim directed at the Shield of his Impetuous foe. Theduran's strike was better aimed this time, and hit (on a 4), but even the added strength of aiming for the Helmet failed to break his lance (on a 2)! Earl Phillipe was no luckier, and hit again (on a 4), but suffered the same misfortune as his opponent, and failed to break his lance (on a 1).

As neither Knight had broken a lance, the third Pass quickly. Annoyed at his inability to break his lance, Theduran prepared to Swipe his lance across the front of his adversary, whilst his opponent (who was equally annoyed) continued to aim for his foe's Shield. Theduran struck first due to his Impetuousness, and this time hit (on a 4), and snapped his lance in two (on a 6)! The blow was not very powerful, however, and Earl Phillipe's Armour held easily (on a 6). Unfortunately for Earl Phillipe, his own attack missed (on a 1)!

With that, the battle ended. Only one lance had been broken, and that had been achieved by Baron Theduran Joliet. Therefore, he had won by having 1 more Lance Break than his opponent. Due to this, Baron Theduran Joliet gains 6 points, whilst his opponent gains 4 points.



Once the crowd's cheers had died down, Sir Gindle unrolled the parchment again, and read aloud. "The next battle shall see two foreign Knights do battle. The Empire-born Knight known as Armand Uberstadt of Talabheim shall do battle against the Wood Elven Thranduil. May the Lady Bless them both!"

VS

Armand Uberstadt of Talabheim
(No Virtue) - (2-2)

Thranduil
(No Virtue) - (0-0)

It was quite a rare sight to see an Elf and an Empire-born Knight facing off against each other inside a Bretonnian arena. Nevertheless, the crowd was excited. Some cheered for Thranduil, whilst some put their support behind the Empire Knight named Armand.

The signal was given and both Knights charged at each other, readying themselves for the coming clash. Thranduil the Wood Elf aimed at his opponent's Crest, whilst the Empire Knight aimed at the Shield of his foe. Thranduil's Wood Elven skill and horsemanship saw him strike first, and score a direct hit (on a 5)! The brave Knight's Crest was knocked off and sent crashing to the earth (on a 5)! Unfortunately for Armand, he was unable to aim his attack properly, and missed (on a 1).

As Pass two began, the Knights aimed anew at their foes. With no Crest to aim at (since it had been knocked off!), Thranduil aimed for his opponent's Shield, whilst Armand Uberstadt aimed at his opponent's Helmet. Thranduil again struck first, and although he hit (on a 4), this time his attack was not strong enough, and failed to break (on a 1), it instead glanced away without effect. Armand was again unable to correct his aim, and missed, although this time only by a very small margin (on a 2).

The final Pass began with both Knights aiming for each other's Shield (as there was no Crest for Thranduil to aim at). They struck at the same time, but Thranduil's attack was badly aimed, and missed completely (on a 1)! Armand Uberstadt was finally able to hit (on a 4), and hit with such force that his lance was reduced to splinters (on a 5)! The Wood Elf's Armour did not protect him (on a 3), but the Elf remained mounted (on a 6).

The third Pass had finished, so thus the Joust ended. Thranduil had won by having 1 more Lance Break than his opponent (due to knocking the Crest off). Therefore, Thranduil gains 6 points, whilst Armand Uberstadt is awarded 4 points.



"The next Joust sees two Grail Knights face off against one another. The noble son of thre great Marquess Etien de Rochefort, Guilles de Rochefort, shall do battle against Sir Morrmond, an equally skilled and powerful opponent. Begin!" Announced Sir Gindle, and to this the two Grail Knights of Bretonnia rode forth into the pavillions. To the Bretonnian common-folk, this was to be a battle between two of the Lady's most blessed followers. It would be an exciting battle indeed...

VS

Gilles de Rochefort
(Jousting Virtue) - (0-0)

Sir Morrmond
(Ideal Virtue) - (0-0)

The signal was given, and the two gallant Grail Knights charged fearlessly towards each other. Sir Morrmond decided to aim high, for his foe's Helmet, and Gilles de Rochefort did the same. They were to strike at exactly the same moment.

With a thunderous *crash*, the Knight's lances met their targets. Amazingly, both Knights hit (Sir Morrmond on a 6, Gilles on a 5) and broke their lances (Sir Morrmond on a 4, Gilles on a 3 (due to the Strength of the blow))! As the crowd held their breath, neither Knight's Armour held, and they both suffered a wound (on a 2 for Gilles and a 4 for Morrmond).

In a stunning moment, both Knights were thrown backwards by the force of the attacks, and neither was able to remain mounted (on a 1 for Gilles and a 3 for Sir Morrmond)! They hit the ground at the same time, and both remained still.

Stunned silence reigned for a short time, before worried Healers came to check on the Knights, who were now attempting to climb to their feet. The crowd then burst into cheers for each of them as their attendants helped them to the Healer's tents. They had fought well, and deserved time to rest and recover.

Sir Gindle announced that the battle was a Draw, and that therefore both Knights are awarded 5 points. To this the crowd burst into applause once more.



It was now well past midday, and only two further Jousts were to come before the end of the Round. Announcing the next Joust, Sir Gindle once more read aloud from the scroll of parchment he carried. "In the penultimate match of today, Sir Winston Ursus of the Greyhost shall do battle against the Ultuan Elf named Amarduril. May the best Man - or Elf, win!"

VS

Sir Winston Ursus
(Impetuous Virtue) - (3-3)

Amarduril
(No Virtue) - (0-0)

The two Knights took up their positions on the tilt-yard, and calmly turned to face each other. The finely chiseled features of the High Elf were set into an expression that said he respected his foe, but was going to defeat him nonetheless. Sir Winston looked confident and unafraid.

The signal was given, and the Joust began. Impetuous as ever, Sir Winston Ursus aimed for his foe's Helmet, and his sheer speed would see him strike first. The Elf, on the other hand, decided to aim his master-crafted elven lance at the Shield of his foe.

Sir Winston hit (on a 6, re-rolled from a 2), but was not able to break his lance (on a 1, re-rolled from another 1), and his attack merely glanced off his opponent's Helmet! Amarduril's own attack also hit (on a 5), but like his foe, it was too weak to break his lance (on a 3).

The second Pass commenced with Sir Winston adjusting his aim even higher, at his foe's Crest! Amarduril was unfazed by this, and continue to aim at his opponent's Shield. Luck was not with either Knight, however, and both Knights did not even come close to hitting their targets (Sir Winston missed on a 2, Amarduril missed on a 1)!

The third Pass began, and the crowd were on the edge of their seats. If one of the Knights broke his lance during this pass, he stood a good chance of winning, should his foe fail to break a lance in return. Both Knights, with this in mind, aimed for their foe's Helmets. Unfortunately, Impetuous or not, Sir Winston was once more unable to hit (on a 3), and although Amarduril's attack was better aimed (on a 3), it was only a glancing blow, and failed to break his lance (on a 1).

As no lances had been broken, a fourth Pass began. Returning to their first tactics, Amarduril aimed for his opponent's Shield, whilst Sir Winston decided to target his opposition's Helmet instead. Once again (to the dismay of both Knights and the onlookers), neither was able to hit (Winston missed on a 2, and Amarduril missed on a 1)!

The fifth and final Pass commenced. Sir Winston redoubled his efforts, and aimed for the Elf's Crest, whilst Amarduril decided to continue targeting his foe's Shield. Sir Winston struck first, but missed again, albeit only be a very small margin this time (missed on a 4 due to Aiming for the Crest). Amarduril's attack hit this time (on a 5), and finally shattered his lance (on a 6)!

Such was the might of the attack, that it punched through the Bretonnian's armour easily (on a 3), and unhorsed him (on a 1)! He toppled backwards off his mount, and landed heavily in the dirt.

Amarduril had won by Unhorsing his Bretonnian adversary. He therefore is awarded 10 points, whilst Sir Winston Ursus is awarded no points.



The day's events were coming to an end now, and only one final battle was to take place, before the Round would come to an end. "Finally, in this last battle of Round Two, Duc Marshellieu de Parravon shall do battle against Sir Etienne d'Arden. These two Knights have many victorious battles to their names, and are well matched." Said Sir Gindle, before tossing the parchment aside (where it disappeared again), and sitting back down to view the final battle of this Round.

VS

Duc Marshellieu de Parravon
(Noble Disdain Virtue) - (1-1)

Sir Etienne d'Arden
(Impetuous Virtue) - (0-0)

The two Bretonnians faced each other from across the tilt-yard, and awaited the signal to begin. The moment it was given, they launched towards each other, and lowered their lances. Sir Etienne aimed for his opponent's Helmet, seeking to unhorse him quickly, whilst Marshellieu aimed directly for his foe's Shield.

Even though Marshellieu used a quicker ploy, Sir Etienne's sheer Impetuousness allowed him to strike first. With a skillful strike (which caused many in the crowd to gasp loudly), Sir Etienne's lance was shattered to pieces upon impact (hitting on a 6 and breaking on a 4). This attack pierced Marshellieu's Armour (on a 2), but the Knight was a master at equestrian skills, and was not unhorsed (on a 5). Duc Marshellieu was too stunned by this attack, and his own went wide, and missed (on a 3).

Snatching up a new lance, Sir Etienne turned to face his opponent, and charged once again. Marshellieu aimed high for his foe's Helmet, hoping to claw back the early advantage that Etienne had gained. Sir Etienne, on the other hand, aimed for his opponent's Crest, hoping to insure his victory.

Sir Etienne d'Arden struck first once again, and again he displayed perfect aim. A direct hit (on a 6) sent the Duc de Parravon's Crest toppling from his Helmet (on a 4)! Not to be outdone, Marshellieu's lance this time hit (on a 5), and hit hard, shattering his lance with ease (on another 6). Sir Etienne's Armour absorbed all the damage, however, and no harm came to that noble Knight (on a 6).

The final Pass of the Joust (and indeed, the Round) saw Marshellieu re-align his aim to strike the Shield of his foe once more, whilst Sir Etienne d'Arden aimed instead at his foe's Helmet. Unfortunately for Etienne, he missed (on a 1)! Marshellieu's aim was better, and he hit with jarring force (hitting on a 4 and breaking his lance on a 4), smashing his lance to pieces. This time, Sir Etienne's Armour did not save him, and he was wounded (on a 2), however, the Knight was too strong and skilled to be unhorsed by the blow, and remained mounted (on a 5).

Even with that last-minute comeback by his opponent, Sir Etienne d'Arden was the victor (he had 3 Lance Breaks to Marshellieu's 2). He won by having 1 more Lance Break than his opponent, and is therefore awarded 6 points. Duc Marshellieu de Parravon, despite being defeated, gains 4 points.



The crowd was buzzing with hushed conversation when Sir Gindle once more arose to his feet. Raising a hand, the Bretonnian was unable to silence them, and therefore gave a quick nod. This was the signal to the musicians with trumpets in the arena below, so they let lose a long blare of their instruments, which managed to finally silence the crowd.

Sir Gindle, now able to be heard, spoke loudly.

"Knights of the lands, approach!"

To this, the Knights rode out into the arena as they did in the previous Round. As before, they gathered in front of Sir Gindle, some wounded, others not. As they made their way towards Sir Gindle, they were welcomed with loud cheers and applause. When the Knights were arrayed before him, Sir Gindle spoke once more.

"We come now to the half-way point in this leg of the Tournament. Two times you have tested your mettle against each other, and two times you have proven that the forces of Light are strong indeed. However, two further Rounds must pass before the final eight are chosen, and only then will we know who the Lady declares worthy of Duke Thierulf's Gauntlet."

"Nevertheless, now is the time for celebration and rest. Recover from your injuries, celebrate your victories and rest well, you have earned it well."

If Sir Gindle had a longer speech in mind, it was cut short as the crowd burst into a loud cheer that drowned out all other noise. Sir Gindle saluted those before him (who saluted back), and turned to exit the pavillions.

As the Knights and onlookers left the arena, the day's events finally came to an end. However, the Tournament was not over yet...

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