Round One

Sir Winston VS Thranduil

Baron Gaston VS Sir Gabriel

Raenius Sabertooth VS Lord Nike

Armand Uberstadt VS Baron Theduran

Gilles de Rochefort VS Marcus

Ascoyne Hercule VS Sir Morrmond

Duc Marshellieu VS Sir Jaison

Sir Galendir VS Sir Etienne

Amarduril VS Guilles de Briton

Meinard Lothair VS Earl Phillipe


The noise of the assembled crowd was deafening. Peasants were like a swarm in the pavillions, with every available seat and standing position taken. Sounds of talking, shouting, eating and movement combined into a wash of sound that was seemingly unending, and the Jousting had not begun yet!

Sir Gindle, a group of fair Damsels and a dozen or so other Knights, sat in a smaller seating area in the pavillions. Behind them was a line of standards, each bearing various coats of arms and Heraldry of the Knights present and also of important Bretonnian figures from history.

The sky above was cloudless, and the blazing orb that is the sun shone down upon those gathered with a harsh intensity. The peasantry, already not of the greatest hygene, were sweating freely, and the smell was almost unbearable for the ladies within the pavillions.

A blast of trumpet music burst through the air, and signalled that the Knights were ready to begin the competition. Sir Gindle arose from his seat, and picked up a scroll of parchment that had rested next to his chair.

Before unrolling it, Sir Gindle's voice boomed through the air.

"Silence!"

The stunned crowd became still, and Sir Gindle spoke once more.

"By the power given to me by my leige-lord King Louen Leoncoer, I proclaim this The Tournament of Thierulf's Gauntlet. Let the Jousting begin!"

A roar of cheers overtook the arena, as Sir Gindle unrolled the scroll, and began to read...



"To commence this most grand of Tournaments, the first Joust shall be fought between Sir Winston Ursus, who comes representing the Greyhost, and Thranduil the Wood Elf, who comes representing his home of Loren." A cheer erupts once more as the competitors ride out to opposing ends of the tilt-yard, and took up lances.

VS

Sir Winston Ursus
(Impetuous Virtue) - (3-1)

Thranduil
(No Virtues) - (0-0)



With a shower of soil thrown into the air behind them, both Knights charged towards each other at incredible speeds. The Wood Elf aimed high, for the Crest of Sir Winston, who himself aimed at Thranduil's Helmet. Even though Sir Winston was Impetuous, his speed could not be matched by the equestrian skill of Thranduil, who struck first.

The crowd gasped as the Wood Elf's lance struck loudly upon the Bretonnian's Crest (a roll of 6 To-Hit), but was merely a glancing hit, and shook the noble Knight's crest, but did not knock it off (a roll of 2 To-Wound). Sir Winston Ursus's own thrust smashed into the Wood Elf's finely crafted Helmet and shattered into tiny pieces, which were flung all around the tilt-yard by the force of the blow (a roll of 5 To-Hit and 6 To-Wound (the 6 was re-rolled from a 1)).

The Wood Elf may have been skilled, but the sheer brute force behind the strike punched through his Armour (a failed roll of 2 for the Armour Save) and caused a wound on the noble Elf. This sent the lithe form of the Elf toppling backwards off his mount, and crashing to the ground. (A failed roll of 3 to stay mounted!).

With this surprisingly quick end to the first match, the crowd roared with cheers, and they applauded both the Elf and the Bretonnian for a Joust well fought. The winner, however, was Sir Winston Ursus, who won by Unhorsing his foe.

Sir Winston gains 10 points, whilst Thranduil gains no points.



As Thranduil was carried off to the healer's tent, Sir Gindle once again arose from his seat, and unrolled the scroll he held. Reading aloud, he announced the participants of the next Joust. "Next, in a battle between two noble Knights of Bretonnia, Baron Gaston le Byron shall do battle against Sir Gabriel Chauncy, may the best man win!"

VS

Baron Gaston le Byron
(Knightly Temper Virtue) - (6-3)

Sir Gabriel Chauncy
(Knightly Temper Virtue) - (0-0)



As the crowd's cheers reached a fever pitch, the Joust began. Both Knights spurred their horses towards each other, and aimed their lances. Sir Gabriel aimed for his foe's Shield, whilst the Helmet was Baron Gaston's target.

Striking first, Sir Gabriel's blow fell heavily (hitting on a 4) and was snapped in twain by the force of the hit (it broke on a roll of 6). Baron Gaston's shield held firmly however, and no wound was caused (Armour Saved on a roll of 5). Next, it was Baron Gaston's attack which connect with the Helm of his foe (hitting on a 5) and shattering upon impact with a roll of 4! Even with the awesome power of the blow, Sir Gabriel was unfazed and uninjured (Armour Saved on a roll of 6).

Both Knights quickly turned around to face their foe once more. Tossing aside the shattered remains of their lances, the Knights were thrown new ones by young attendants waiting at either side of the tilt-yard. Both Knights aimed their lances at their opponent's Helm as they came, so they would strike at the same moment.

Sir Gabriel's attack was not as well aimed as that of his foe, and missed on a 2. Baron Gaston's, however, aim was true, and struck a mighty blow to the Helm of his opponent (hitting on a 3 (due to his Knightly Temper) that was re-rolled from a 1, and breaking his lance on a 6). The attack dealt a harsh wound to his foe, (a failed Armour Save of 5, due to the Strength of the attack) but Sir Gabriel was not unhorsed (on a roll of 4).

As the final pass began, the crowd was alive with excited cheers and shouts. Both Knights aimed this time at each others Shield. Again, they would strike at the same time. With a gasp from the crowd, Sir Gabriel's strike was true and his lance broke easily (4 to hit and 5 to wound), but once more Baron Gaston's Armour held firm (on a 5, re-rolled from a 3). Baron Gaston was again successful with his attack, however, and with expert skill his lance shattered on the shield of his foe (3 to hit (due to Knightly Temper) and 4 (re-rolled from a 2) to wound). Sir Gabriel was wounded once more (on a 2), but remained mounted (on a 6).

So, having broken one more lance than his opponent, Baron Gaston le Byron was the victor. He won by having 1 more Lance Break than his foe.

Baron Gaston recieves 6 points, whilst Sir Gabriel Chauncy gains 4 points.



"Now, in the third Joust today, the Wood Elf Raenius Sabertooth, hailing from grand Loren, shall do battle against Lord Nike from our own fair Bretonnia!" announced Sir Gindle. To this the crowd roared once more in excitement, and as the spectators continued to shout encouragement, the Joust began.

VS

Raenius Sabertooth
(No Virtues) - (0-0)

Lord Nike
(Knightly Temper Virtue) - (0-0)

Sir Gindle gave the signal, and both Knights spurred their steeds quickly onwards towards one another. Lord Nike aimed high for his Elven opponent's Crest, whilst Raenius Sabertooth aimed slightly lower, going for his foe's Helmet. Striking first, Raenius's lance did hit (on a 6), but skimmed off the side of his opponent's Helmet, and failed to break (on a 1)!. Lord Nike was no more fortunate, and missed by a wide margin (on a 2).

As the members of the audience, both Knightly and common, watched on with great interest, the second pass began. Aiming for his foe's Helmet, Lord Nike's lance hit a light, glancing blow, but failed to break (a roll of 3 to hit (due to his Knightly Temper) and 1 to wound)! Raenius, unable to capitalize on his opponent's faliure to break a lance, aimed at the Crest of his foe and hit (on a 4 (due to his increased Weapon Skill)), but did not knock the noble Bretonnian's Crest off (on a 2)!

Both Knights were becoming annoyed now, and as the third pass began Lord Nike was determined to break a lance during this attack. Raenius decided to Dodge, much to the crowd's surprise. Lord Nike aimed for his foe's Shield, but a smart Dodge to the side at the last minute saw the attack miss by a wide margin (on a 2).

As the fourth and final pass began, both Knights returned to the tactics they used on the first pass. Lord Nike aimed at his foe's Crest, whilst Raenius Sabertooth targeted his foe's Helmet. Raenius struck first, and this time hit hard (hitting on a 6 and breaking on a 3 (due to the strength of the blow)) and shattering his lance! The blow punched through Lord Nike's armour (failed Save on a 2), but Lord Nike was not dismounted, despite swaying dangerously (on a 4).

The crowd gasped as the final attack of the Joust occured. Aimed at his foe's Crest, Lord Nike's attack landed true on a roll of 4 (due to his Virtue)! The Crest upon Raenius's Helm was battered and sent flying on a further roll of 5!

A huge applause errupted from the crowd at this exciting end to the battle. Lord Nike won by having 1 more Lance Break than his foe (Knocking off the Crest is worth 2 Lance Breaks!).

Lord Nike is awarded 6 points for his victory, whilst Raenius Sabertooth, who also fought bravely and skillfully, gains 4 points.



It was almost midday now, but much action was still to come. "Next, the Empire-born Knight named Armand Uberstadt of Talabheim shall Joust against Baron Theduran Joliet, who hails from Bretonnia. Begin!" commanded Sir Gindle, after reading from the parchment he held. The chosen Knights rode out into the tilt-yard, and readied themselves for the coming battle...

VS

Armand Uberstadt of Talabheim
(No Virtues) - (2-2)

Baron Theduran Joliet
(Impetuous Knight Virtue) - (0-0)

Spurred on by the shouts of the crowd, both Knights galloped towards each other, their warhorses giving every piece of strength they had to gain as much speed as possible. Both aimed for the other's Shield, hoping for an early victory. However, Baron Theduran was an Impetuous Knight, and struck first.

With a *clang*, Baron Theduran's lance clipped the edge of Armand's Shield (hitting on a 6), however, the blow did not have enough force behind it, and was deflected off the shield, without breaking (failed to break on a roll of 2). Armand Uberstadt struck next, but was no more successful than his opponent. Hitting on a 4 (re-rolled from 1), the blow was also deflected by his foe's Shield without breaking (on a 1, re-rolled from a 2).

Without slowing, both Knights sped around the tilt-yard and came face-to-face once more. Hoping to put more force behind their attacks, both aimed at their foe's Helmet. Again, Baron Theduran's Impetuousness allowed him to strike first.

This did not avail him, however, as his lance was too hastily aimed, and narrowly missed (on a 3). Armand Uberstadt of Talabheim then struck, and did so with expert skill, hitting on a 6 and snapping his lance on a further roll of 4. Theduran's Armour did not hold (Armour Save failed on a 2), and he took a serious wound from the blow.

Such was the force of the impact that Theduran was sent toppling over the side of his mount (a roll of 1)! Landing heavily and tossing up a cloud of dirt, Baron Theduran was not too badly wounded, but had been unhorsed, and therefore lost the Jousting match.

Armand Uberstadt of Talabheim had won by Unhorsing his foe, and is awarded 10 points for doing so. Baron Theduran Joliet, despite fighting well, is awarded no points.



Midday was only moments away now, but there was still another Joust to go before the half time entertainment would begin. Raising from his chair once again, Sir Gindle waited for the noisy crowd to quiet down, before reading aloud from the parchment he carried. "The fifth Joust of today shall be fought between Gilles de Rochefort and Marcus Duc d'Aspenforte. May the Lady's chosen be the victor!"

VS

Gilles de Rochefort
(Jousting Virtue) - (0-0)

Marcus Duc d'Aspenforte
(Knightly Temper Virtue) - (5-4)

With a battle-cry, Gilles de Rochefort charged towards his opponent, who immediately did the same. The Joust had begun! Both were looking for a quick end to their Round, and they both target each other's Helmet. They were to strike each other at the same time.

An ear-splitting crash sounded as both lances crashed into their target. Marcus rolled a 5 to hit and a 3 (due to the Strength of the blow) saw the lance break. Gilles's lance also hit on a 4, and a further roll of 6 saw it be reduced to fine splinters as well. Neither Knight was saved by his Armour (Marcus failed on a 1 (re-rolled from a 4) whilst Gilles failed on a 2) and both suffered wounds from the blow. Although dazed, both managed to stay mounted (a 4 (re-rolled from 2 from Marcus and a 5 from Gilles saw this).

Both Knights quickly recovered and armed themselves with new lances, before charging at each other anew! The crowd's shouts and cheers rained down upon the Knights as they sped towards each other, and all knew that they were two equally matched opponents indeed. Marcus aimed for his foe's Shield, whilst Gilles aimed for the Helmet of his opponent.

Marcus Duc d'Aspenforte struck first, and his aim was true, hitting his target (on a 6). Unfortunately, however, the blow was not strong enough, and failed to shatter his lance (on a 3). Next, Gilles de Rochefort was to strike. As accurate as his opponent, Gilles scored a direct hit on his foe (on a 6), however, Gille's blow was more palpable than Marcus's attack, and it broke his lance easily (on a 4). This time, however, Marcus's armour saved him from harm (on a 6).

Pass three began with both Knights changing tactics. Seeking to reclaim the advantage, Marcus aimed for the Helmet of his opposition, whilst Gilles readied himself to Swipe. Perhaps driven by sheer determination to win, Marcus's aim was excellent, and his blow hit hard, breaking upon his foe's Helm (a 5 to hit and a 4 to wound). Gille's Armour did not hold (on a 5, due to the Strength of the blow) but he remained mounted, despite his wounds (on a 6). Gilles then brought his lance down upon his foe in a sweeping attack, and the Swipe did hit (on a 3 (due to Swiping)), but merely glanced off Marcus, without breaking (on a 1).

The crowd was on the edge of their seats now, as both Knights were badly wounded (Gilles had taken 2 wounds, whilst Marcus had taken 1), but had equal lance breaks. Therefore, a fourth pass began. Marcus aimed for the Helmet of his foe, as did Gilles de Rochefort.

At the exact same moment, both Knights struck. Marcus Duc d'Aspenforte's lance hit once more (this time on a 4 (re-rolled from a 2) and his lance was again reduced to matchwood (on a 5). A failed Armour Save roll of 1 saw a third wound be caused to Gilles, and he was knocked out cold.

However, Gilles blow was also aimed well, and hit on a roll of 6. Unfortunately for the brave Bretonnian, it was not to be, and the lance failed to break on a roll of 1.

As the unconsious body of Gilles fell from his mount, and Marcus struggled to remain upright after his own wounds, the crowd roared with applause. Marcus Duc d'Aspenforte had won by Knocking Out Gilles de Rochefort. Therefore, Marcus Duc d'Aspenforte gains 10 points, whilst Gilles de Rochefort gains none.



With that, the midday entertainment began. It took a few moments for the broken lances to be collected from the tilt-yard floor, but once that had been done, a troupe of two dozen entertainers entered the arena. Some performed feats of physical prowess, whilst others showed incredible agility or wonderous (but non-magical) tricks and illusions. Others played music on mundane and exotic instruments.

Even Sir Gindle was impressed by many of the entertainers, and once their show was finished, they were greeted with a loud applause from almost every man, woman and child in the pavillions.

Bread and mead was handed out to the onlookers, who were allowed a few minutes to eat, before the second half of the Round began...



With the entertainment finished, the spectators returned their attention to the Joust that was about to begin. Sir Gindle arose from his seat once again, and unrolled the parchment. "The sixth match of this Round shall be fought between Ascoyne Hercule Achille du Bois Guilbert, " (A cheer errupted from the ladies in the crowd) "and the Grail Knight known as Sir Morrmond."

VS

Ascoyne Hercule
Achille du Bois Guilbert
(Devotion Virtue) - (3-1)

Sir Morrmond

(Virtue of the Ideal) - (0-0)

As the two Knights readied themselves at either side of the tilt-yard, everybody looked on with interest. With a quick signal from Sir Gindle, they spurred their steeds on towards each other, throwing up lose dirt and grass as they did so.

The bearded Ascoyne Hercule aimed his lance for the Shield of his foe, whilst the glorious Sir Morrmond aimed for the Helmet of his opponent. Ascoyne Hercule must have been momentarily distracted, because his lance veered sideways moments before impact, and missed completely (on a 2, re-rolled from a 3). Sir Morrmond struck next, and his aim was better. With a resounding *crack*, Sir Morrmond's lance impacted with his foe, and snapped (with a 5 to hit and a 4 to wound). Amazingly, the brave Hercule shrugged off the blow without harm (an Armour Save roll of 6)!

The second pass began with Sir Morrmond quickly grabbing a new lance, before they charged at each other once more. Ascoyne Hercule and Sir Morrmond both aimed at their opponent's Helmet, and they struck at the same time. Sir Morrmond's lance did manage to make contact with its target (hitting on a 3 (due to his increased Weapon Skill)), but was sadly too weak, and the blow did not break the lance (on a 2). Ascoyne Hercule was more fortunate, and his own attack hit directly and snapped his lance in two (hitting on a 5 and breaking on a 3 (due to the increased Strength)).

Such was the might behind the attack, that Sir Morrmond suffered a wound (on a 1), and was thrown backwards, toppling from his mount (on a 2)! Sir Morrmond was strong, however, and quickly clambered to his feet to salute Ascoyne Hercule, who had clearly won the Joust.

As the ladies in the pavillions cheered loudly, it was announced that Ascoyne Hercule Achille du Bois Guilbert had won by Unhorsing his foe. He gains 10 points for doing this, whilst his foe gains 0 points.



"The seventh joust shall be played out between the noble Duc Marshellieu de Parravon and his opponent, Sir Jaison de Chateau Guest! Both hail from our fair Bretonnia, and both are known Knights of honour and glory!" Read aloud Sir Gindle, as the crowd burst once more into loud appluase.

VS

Duc Marshellieu de Parravon
(Noble Disdain Virtue) - (1-1)

Sir Jaison de Chateau Guest
(Discipline Virtue) - (0-0)

As the Joust began, both Knights lowered their lances at their foe's Shield, aiming for a hopefully quick victory. They were to strike at the same time. Duc Marshellieu de Parravon's lance made a direct hit upon the Shield of Sir Jaison (on a 6, re-rolled from a 2), and was shattered by the impact of the blow (on a 4). Although palpable, the blow was not strong enough to harm Sir Jaison, and his shield held firm (on a 5). Sir Jaison de Chateau Guest's attack was also accurate, hitting on a roll of 5, but it was deflected, without breaking (on a roll of 2).

Now leading by one broken lance, Duc Marshellieu knew that he had not won yet, and when he saw his opponent level his lance towards Marshellieu's Helmet, Duc Marshellieu followed suit and aimed his own attack at Sir Jaison's Helmet. Again, Duc Marshellieu's attack was both accurate and strong, and shattered upon the Helm of his foe (on a 4 to hit and a 3 (due to the Strength of the blow) to wound). Once more, Sir Jaison's Armour protected him, however, on a roll of 6.

This time, however, Sir Jaison's strike was just as well aimed as that of his opponent, and hit with devastating force (on a 5), and his lance was broken into three separate parts (on a 6)! Duc Marshellieu's Armour did not protect him (on a 3), but his Noble Disdain saw him heroically shrug off the blow without harm! Duc Marshellieu was still one Lance Break ahead, but it was not over yet!

It was to all come down to the final, third pass. Duc Marshellieu aimed for his foe's Shield once more, whilst Sir Jaison aimed high for the Crest of his opponent. Marshellieu struck first, and once again hit, this time on a 6, but woefully, the lance merely bent slightly, and did not break! (on a 1)

Next, in the strike that would either win (if he hit and knocked the Crest off, which is worth 2 Lance Breaks) or lose (if he missed) the battle, Sir Jaison gave it his all. Hitting on a 5, Sir Jaison, with a roar of victory, knocked off his foe's Crest on a roll of 4!

This earned Sir Jaison 2 Lance Breaks, which put him 1 Lance Break ahead of his foe, and he therefore won the Joust! The two Knights shook hands, and thanked each other for a well-fought battle, as the crowd showered them with cheers.

The winner, however, was Sir Jaison de Chateau Guest, who had won by 1 more Lance Break than his foe. Sir Jaison gains 6 points, whilst his opponent gains 4.



The eighth match was about to begin, and the crowd was restless, excited to see more of the awesome abilities that had been displayed this day. Sir Gindle, not wanting to wait either, read aloud from the parchment once again. "The next Joust shall be between two more of our noble Knights. Sir Galendir Wettel and Sir Etienne d'Arden. Begin!"

VS

Sir Galendir Wettel
(Empathy Virtue) - (0-0)

Sir Etienne d'Arden
(Impetuous Virtue) - (0-0)

In the moments before the match began, the peasant population let out a great cheer. Many cheered for Sir Etienne, but Sir Galendir was a known champion for the common man, and most encouraged him onwards.

The signal was given, and the Joust began. Sir Etienne d'Arden was the quicker of the two, and struck first, aiming for the Helmet. Unfortunately, his lance was off target and missed (on a 1). Next, it was Sir Galendir Wettel's turn, and he struck for his foe's Crest. With amazing skill, Sir Wettel hit (automatic hit due to Empathy) and smote the Crest off Sir Etienne's Helmet (on a 5)!

This put Sir Galendir in the lead, but Sir Etienne did not despair, on the next pass he aimed his lance towards Sir Galendir's Crest, seeking to reclaim the advantage. Unfortunately for the Impetuous Knight, he hit (on a 6), but failed to knock off the Crest of his foe (he rolled a 2). Seeing his chance to secure victory, Sir Galendir Wettel targeted his foe's Helmet, and hit (on a 4). However, he was unable to put enough force behind the attack, and failed to break his lance (on a 1).

Pass three began, and Sir Etienne d'Arden knew that this was his last chance to claim a chance of victory. To this end, he aimed for his foe's Helmet, whilst Sir Galendir aimed for the Shield of Sir Etienne. Due to his Impetuousness, it was Sir Etienne who struck first, but, to his dismay, it was a failed attack (it missed on a 2). Sir Galendir hit once more, but failed to break his lance, it instead bounced harmlessly away (hitting on a 5, but not breaking on a roll of 3).

Sir Etienne d'Arden, knowing that he was defeated, shook hands with his opponent, and the entire crowd gave both him and Sir Galendir Wettel a round of applause.

At the end of this contest, it was Sir Galendir Wettel who had won, and he had done so by having 2 more Lance Breaks than his opponent. Due to this, Sir Galendir gains 8 points, whilst Sir Etienne d'Arden is awarded 2 points.



The day's events were almost over, and only two matches remained to be played out. Nevertheless, the entire crowd rose to the anticipation of the coming Jousts. "Both Knights in the upcoming match come to us from noble Ulthuan. First, Amarduril, an Elven Knight from Ulthuan. Second, Guilles de Briton, a Bretonnian-born Knight whom now lives upon that fair Isle. May the best man win!"

VS

Amarduril
(No Virtue) - (0-0)

Guilles de Briton
(Heroism Virtue) - (0-0)

The crowd was not sure what to expect from these two, but cheered loudly for them nonetheless. Both Knights were exceptionally skilled at horsemanship, and when the signal was given for the Joust to begin, they both charged their steeds directly at their opposition.

The Elf and the Bretonnian both lowered their lances at their foe's Shield. Amarduril, despite his expert skill, missed (on a 1!). Guilles de Briton was no more fortunate, and although he hit (on a 6), he failed to break his lance (on a 2, re-rolled from a 1 due to his Virtue).

Coming around for the second pass, both Knights readied themselves for impact. Amarduril, keeping to his current tactics, kept his aim centred on the Shield of his target, whilst Guilles aimed high, going for his foe's Helmet. This time, Amarduril's aim was dead on (hitting on a 4), and his lance was split asunder from the force of the blow (on a 5). The blow punched through Guille's Armour on a 4, and he suffered a wound. He was not unhorsed, however, as he rolled a 5, and remained mounted.

Next, Guilles struck. His lance was well-aimed, and hit (on a 6) with enough force to reduce it to splinters (on a 4). The Elf's armour was pierced (on a 1) and suffered a wound as a consequence. Like his opponent, however, he remained mounted (on a 6).

The third pass began, and both Knights were on equal footing, with 1 Lance Break and 1 Wound each. However, both Knights quickly changed tactics to confuse their opponent. Guilles de Briton leaned to the side, attempting to Dodge, whilst the High Elf aimed for his foe's Helmet.

Despite all Guille's attempts to avoid his attacker, Amarduril hit (on a 5, due to his increased Weapon Skill) and broke his lance (on a 4). Having leaned aside, Guilles was unbalanced by the hit (failing his Armour Save on another 4) and fell backwards, off his mount (on a 1)! As the dust settled, it was clear that Amarduril was the victor!

Amarduril gains 10 points for Unhorsing his foe, Guilles de Briton, gains no points.



The final Joust was set to begin, and Sir Gindle arose from his seat one last time. "Finally, in the last Joust of this Round, the Empire-born Ordenmarschall Meinard Lothair of the Knights of the Sullen Crescent, Warden of the Blackfire Pass, shall do battle against Phillipe of the West." He then tossed aside the parchment, which disappeared in a puff of smoke before it reached the ground.

VS

Ordenmarschall Meinard Lothair
(No Virtue) - (1-1)

Phillipe of the West
(Stoicism Virtue) - (0-0)

The moment the signal was given, both Knights leapt into action, having watched the previous jousts, they were eager to prove themselves. Phillipe aimed for his foe's Shield, whilst Meinard Lothair aimed for Phillipe's Helmet, seeking to increase the Strength of his attack.

Phillipe, therefore, struck first. Although it was a loud impact (it hit on a roll of 4), which caused the crowd to gasp in shock, his lance did not break (rolled a 1)! Meinard Lothair fared better, his aim steady, his attack perfectedly executed resulting in a direct hit (hitting on a 5) which shattered his lance (on a 6, re-rolled from a 2). Phillipe of the West received a Wound (failed Armour Save on a 1), but held on tightly enough, and was not dismounted (on a 6).

The second pass began quickly, with the Ordenmarschall grabbing a new lance as he rode past the young attendant who handed them out. Phillipe aimed once more for Meinard's Shield, but the Empire-born man aimed for his opponent's Crest, hoping to ensure his victory.

This time, Phillipe was able to hit his opponent's Shield with enough force to shatter it on impact (hitting on a 4 and breaking on a 5). Even his Full Plate did not protect him, and Ordenmarschall Meinard Lothair suffered a wound (Failed Armour Save on a 2). He was not unhorsed, however (he rolled a 5). Meinard then struck back, hitting his opponent's Crest on a roll of 6, and knocking it off on a further roll of 4! He had once more claimed the lead!

In the third and final pass, Phillipe of the West could see little hope for victory (his opponent was leading by 2 Lance Breaks), yet did not lose hope, and aimed for his foe's Shield once more. Meinard, who was not arrogant enough to think it was won yet, aimed at the Shield of his opponent.

Striking at the same time, both Knights hit (Phillipe hit on a 5, Meinard hit on a 4), but neither were able to break their lances (Phillipe failed on a 1, Meinard failed on a 2)!

Thus, the match ended. Ordenmarschall Meinard Lothair had won by having 2 more Lance Breaks than his opponent. Therefore, Ordenmarschall Meinard Lothair is awarded 8 points, whilst Phillipe is awarded 2 points.



The day's events were coming to a close, and the sound of hushed conversation emanated from the crowd in a wave. Sir Gindle arose from his seat and raised a gauntleted hand, silencing the assembled peoples, before he spoke.

"Knights of the lands, approach!"

The call was answered by a sounding of trumpets, and heralded the entrance of the twenty Knights. Many were bruised, a few even had a bandaged wound or limb, but none were badly injured. They arrayed themselves before Sir Gindle and the rest of the crowd, and each wore a determined look upon their faces.

Taking a moment to survey those before him, Sir Gindle then addressed them.

"My fellow Knights, it has been a long day, and each of you has performed exceptionally during this Tournament. However, this is only the beginning, and three more Rounds must be faced before the final eight are chosen. Do not despair if you were defeated this day, for three more chances to prove yourself shall come. Similarly, if you were victorious today, do not think that your place in the eight is assured, only through continued hard work and battle will see you gain such an honour."

Sir Gindle's voice changed, to a more jovial tone.

"However, today you have all done well, and should be proud of it. Rest well and celebrate, for in a few day's time, the competition shall begin again."

As a cheer errupted from the rest of the crowd, Sir Gindle saluted his comrades before him, before performing an about-face and leaving the pavillions.

The day's events were over, but the Tournament was just beginning...

Back To The Parade
Forward to Round Two
Forward to Round Three
Forward to Round Four
Forward to Quarter Finals
Forward to Semi-Finals
Forward to The Final Joust
Forward to The Aftermath
Go To Prize
Go To Knight Roster
Go To Rules
Go To Leaderboard
Return To Bretonnia
Return To Main